![]() (Auto-Fire is included in the Steam and Anthology releases as it will really help your fingers when you use the shot button. ![]() (There is also a PC version of MSA, though labeled sometimes as MS Complete PC, comparable to MVS/AES versions, doesn't include the extras that MSA has, but like the PSP version, you can save progress at anytime.) PSP: Slowest of the 3, load times will constantly vary (either unless by UMD or digital), though you can save gallery items (music and images) onto your PSP. Not sure on the load times for this one, possibly minimal. Wii: Limited controller support (unless except in other regions other than US/NA.), Hit-flash detection is entirely missing. PS2: Stable of all 3 versions, minimal loading, hit-flash detection included. Gameplay should be close either way comparable to the MVS/AES originals.) Includeds all extras in all 3 versions, such as the interview, music tracks, and the gallery. ![]() Steam: Also comparable to MVS/AES, may also have issues, but also really minor, also plays normal speed, and also has online co-op and mission select, gallery only for this one.Īnthology: (Note: Not all versions are the same, but they all have some differences to each other, but sound effects are way different in the anthology, music tracks is the same. Also a barebones port, but at least its cross-everything in this port (even though your wording is a error, it is actually cross buy, along with being cross-play and cross-save.) Though this port has innaccurate difficulty settings, but it does have online co-op, and connections vary.ĥ. It has online co-op, but its connections are unbearable for this port.)Ĥ. (Blood is set to White if the 360's system is set to any language that isn't JP, which though makes the blood Red. Though its just a barebones port with no extras. JP and EU regions doesn't do that and it respawns you back to where you can get your. (Note: The US OG Xbox release is strict for continuing, as it will send you back to the beginning of the mission if you lose your lives. PS2 (PAL/JP)/Original Xbox (All Regions): Plays the same as MVS/AES (dunno if these releases have a mission select.), includes bonus mini-games Storm the Mothership and Fat Island (only these console versions have these mini-games). Also has online co-op and mission select.Ģ. Steam: Comparable to MVS/AES, may have issues the same way as MS1, but really minor. (Blood types vary within region versions.JP PS1 has Red, US/EU has White.)ģ. PS1: Load times and cut animations plus mission select, but includes the combat school, art gallery, and another mission. ![]() Steam: Comparable to the PS3 port, but may have music/sound issues and maybe some other issues. PS3: NG-Station port done by M2 that's seemingly comparable to the MVS/AES originals with various options to set, along with online co-op.Ĥ. PS1/Saturn/NG-CD: Load times and cut animations vary, plus mission select, but includes combat school and art gallery depending on release.ģ. MVS/AES: The originals, no problems there.Ģ. I doubt it that they play the same either way comparatively as the MVS/AES versions, but they might or might not have issues.)ġ. (Note: This will not include the VC and mobile versions (though said mobile versions are possibly Dotemu ports and were possibly ported for Steam), since I've never played those ones. ![]() If you want the TL DR version Its either the Steam releases or also just the 6th-current gen releases (and maybe the Anthology too, depeding on version). (No, I am not a user there, but I check it often.)Īnyways, this'll be a long, and I do mean, long derivative post on the ports. Didn't you just asked this very same question on Gaf? I think you'll probably got an answer from that. ![]()
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